MeshMixer is a multiplatform 3D designing application that is available for Mac OS X, Windows (32 & 64 bit), and Ubuntu Linux 64-bit.īasic designing tools like selection, drag & drop, filling, smoothing, making parts, basic controls & hotkeys, volume brush tools, etc., are also part of the MeshMixer. It lets designers transform their boring stuff into 3D stuff. Here’s a 43 minute tutorial that shows just what you can do with a few sculpting tools and some topology options in a web browser.MeshMixer is a designing application for giving your virtual idea with solid shape. obj export you can pop that sculpt into Blender or ZBrush and go to work. How do you apply textures? Well, that’s another story, but with. SculptGL does allow you to export to SketchFab already (with an API key), but SketchFab’s implementation makes it a two-click and set for getting your model into embeddable view mode stat. If you switch screens back and forth between SculptGL and SculptFab, you’ll see it’s basically a re-skinning of SculptGL, but the UI improvements are indeed improvements with a fancy menu bar and color picker over the limited number of shaders in SculptGL. SculptFab was birthed with an improved UI and direct publish to SketchFab. The crew at SketchFab thought it the perfect compliment to their web-based interactive 3D model viewer, so they set forth to create SculptGL + SketchFab. It has been for some time as a open source port of a school project by Stephane Ginier called SculptGL. In a not too distant future, you’ll absorb your coffee through the air, control your home thermostat with third eyelash from your left eye and sculpt crazy alien faces in your browser.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |